Posts by Category: Triumph of the Dragon Queen

Jultharin – Strategy

Raid Make Up:

  • 1 Tank
  • 2 Healers (A Chloro and a Warden are suggested)
  • 1 Support (Bard suggested)
  • 6 DPS

Jultharin – 14.4 Million HP

Main Abilities:

    • Jultharin’s Spark – A line of wisps joined by lasers will be summoned from one of the four walls approcimately every 30 seconds. Each wisp in the row has 274K HP; this barrier will move to the opposite wall from which it is summoned, one-shotting any player that it touches along the way. When Jultharin is at 50% health, he has a chance to summon two sets of wisps, from different walls, simultaneously.
    • Deranging Tempest – After a 2 second cast, the boss will fear every member of the raid. This cast can be interrupted.
    • Shocking BlastJultharin hits the tank for 11K damage after a 1 second cast.
    • AoE Damage – The boss gains a buff every 15 seconds which causes him to deal 4.5K damage every second for three seconds to everyone in the raid.

    Strategy:

    The main concerns with this boss are Jultharin’s Spark and Deranging Tempest.…

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    Grand Falconer Zoles – Strategy

    Raid Make Up:

    • 2 Tanks
    • 2 Healers (Chloro and Puri are suggeested, Sent will also work.)
    • 1 Support (Bard)
    • 5 DPS

    Grand Falconer Zoles – 12.8 Million HP

    Main Abilities:

      • Summon SkyscreamZoles will summon a large bird add called Skyscream 10 seconds into the fight. Skyscream has 1.4 Million health and damage buff taht stacks over time. At 20% health (280K) it will explode in a blue bubble, dealing 50K damage to anyone in the bubble. At the add’s death, Zoles gains a stacking damage buff. Five seconds after Skyscream explodes, Zoles will summon another.
      • Lightning Sphere – The boss will target a random member of the raid and deal 60K damage with this 1.5 second cast. The damage can be shared by up to eight other close raid members.
      • Energy Lash – This is Zoles’ version of a chain lightning spell. After a 2 second cast, Energy Lash targets a random raid member and links them with two other nearby players for 4K, 6K, and 8K damage, respectively.
      • Static Empowerment – A 2 second cast that must be interrupted.

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      Cyril – Strategy

      Raid Makeup

      • 2 Tanks
      • 2 Healers (2 healers suggested due to mind control, one skilled/geared healer may successfully heal this fight)
      • 5 DPS
      • 1 Support (Bard)

      Cyril – 13.6 Million HP

      Cyril’s Main Abilities:

        • Mein of Supremacy – Cyril greatly buffs his damage with Mein of Supremacy after a 2 second cast. This can be purged.
        • Mind Control – An add called Puppet Master with 150,000 health will be spawned every 30 seconds. Puppet Master will immediately mind control a player. Once the add is dead, the player will be released. While mind controlled, the player will be immune to incoming damage, but will be attacking other raid members.
        • Glimpse of Insanity – Cyril channels Glimpse of Insanity, applying 1 stack every second for 3 seconds to everyone in front of him. Each stack reduces the player’s health by 10%.
        • Crushing Burden – After a 2 second cast the boss deals 26000 damage to anyone near him in melee range.
        • Inevitable Judgement – Knocks everyone back, and roots them in place for 2 seconds.
        • Temple’s Wrath – The boss does a 2 second cast, then a 10 second channel in which fire is produced from the pillars around the room.

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        General Typhiria – Strategy

        Raid Make Up:

        • 1 Tank
        • 2 Healers (Chloro and Warden are suggested)
        • 1 Support
        • 6 DPS (Note: If the AoE  damage is too high in Phase 1, use three healers; this will depend on the raid’s gear level.)

        General Typhiria – 13.81 Million HP

        Phase 1 – Storm Warden

        Abilities:

          • Typhiria summons a Storm Warden, a foothold, with 1 Million health and 2 Storm Mistresses with 686K health, 10 seconds into the fight. 1 mintute after the Storm Warden is summoned the boss will AoE the raid with unhealable damage. If a Storm Mistress is killed she will begin to produce a large white bubble. If a player is standing in the bubble they will gain a reactive ability that can kill the Storm Warden in two or three hits. However, if a player is standing in the bubble when it explodes, they will take large amounts of damage and likely be one-shot. When the Storm Warden dies, it will drop a blue pool that when stopped in will give that player a protective blue bubble.

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